ayande! vs SilverXBlaze
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
#1403053482
#1826131167
This matchup
No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.
ayande! vs Blanka
60% 3–2 over 5 games
SilverXBlaze vs Akuma
No recorded games into Akuma.
Selected character all recorded games on the chosen character
| Akuma | Blanka | |
|---|---|---|
| LP 23833 | Current rating | LP 19104 |
| 100 | Games | 0 |
| 57–43 | Record | 0–0 |
| 57% | Win rate | — |
| 3W | Current streak | — |
| 53% | Clutch (deciders) | — |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| ayande! | SilverXBlaze | |
|---|---|---|
| 13% | Drive Rush (cancel) | 18% |
| 7% | Drive Rush (parry) | 7% |
| 32% | Overdrive arts | 20% |
| 7% | Drive Impact | 18% |
| 11% | Drive Guard | 10% |
| 1% | Drive Reversal | 8% |
| 29% | Other | 20% |
Super gauge spend share of SA meter spent by level
| 11% | Super Art I | 62% |
|---|---|---|
| 2% | Super Art II | 6% |
| 65% | Super Art III | 22% |
| 22% | Critical Art | 10% |
Offense (avg per battle)
| 0.6 | Drive Impacts | 1.5 |
|---|---|---|
| 1.4 | Drive Parries | 0.5 |
| 0.1 | Drive Reversals | 1 |
| 0.2 | Perfect Parries | 0 |
| 0.4 | Punish counters | 0.9 |
| 2.8 | Throws | 1.6 |
| 0.5 | Throw techs | 0.6 |
| 0.2 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.5 | Drive Impacts taken | 1.1 |
|---|---|---|
| 0.3 | Punish counters taken | 0.7 |
| 1.7 | Throws taken | 2.1 |
| 0 | Burnouts suffered | 0.2 |
Positioning (avg per battle)
| 9.2 | Cornering opponent (s) | 5.5 |
|---|---|---|
| 5.2 | Time cornered (s) | 7.5 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet. It builds up as both players get viewed over time.
Diamond 5
Diamond 1