hisashi914 vs 虎弟要杀了所有人
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
#1406821080
#2380686872
This matchup
No recorded matches between these two yet — the source battlelog is shallow, so direct history only appears if we captured a game while they faced each other. The shared-opponent record below is the reliable comparison.
hisashi914 vs Terry
60% 3–2 over 5 games
虎弟要杀了所有人 vs Zangief
No recorded games into Zangief.
Selected character all recorded games on the chosen character
| Zangief | Terry | |
|---|---|---|
| MR 1566 | Current rating | MR 1502 |
| 100 | Games | 0 |
| 48–52 | Record | 0–0 |
| 48% | Win rate | — |
| 1L | Current streak | — |
| 38% | Clutch (deciders) | — |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| hisashi914 | 虎弟要杀了所有人 | |
|---|---|---|
| 30% | Drive Rush (cancel) | 41% |
| 5% | Drive Rush (parry) | 9% |
| 12% | Overdrive arts | 12% |
| 8% | Drive Impact | 3% |
| 10% | Drive Guard | 13% |
| 8% | Drive Reversal | 3% |
| 27% | Other | 21% |
Super gauge spend share of SA meter spent by level
| 11% | Super Art I | 31% |
|---|---|---|
| 33% | Super Art II | 18% |
| 34% | Super Art III | 38% |
| 22% | Critical Art | 14% |
Offense (avg per battle)
| 0.8 | Drive Impacts | 0.2 |
|---|---|---|
| 1.8 | Drive Parries | 1.4 |
| 1.1 | Drive Reversals | 0.4 |
| 0.2 | Perfect Parries | 0.2 |
| 0.4 | Punish counters | 0.1 |
| 3.2 | Throws | 1.5 |
| 0.9 | Throw techs | 0.1 |
| 0.2 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.5 | Drive Impacts taken | 0.3 |
|---|---|---|
| 0.4 | Punish counters taken | 0.2 |
| 3.2 | Throws taken | 1.8 |
| 0.1 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 5.6 | Cornering opponent (s) | 10.1 |
|---|---|---|
| 7.3 | Time cornered (s) | 12.2 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Master