Sapphire vs Bruno Mars
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
#1409609109
#2591813851
This matchup
No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.
Sapphire vs A.K.I.
No recorded games into A.K.I..
Bruno Mars vs Terry
No recorded games into Terry.
Selected character all recorded games on the chosen character
| Terry | A.K.I. | |
|---|---|---|
| MR 1298 | Current rating | MR 1378 |
| 100 | Games | 0 |
| 35–65 | Record | 0–0 |
| 35% | Win rate | — |
| 2L | Current streak | — |
| 39% | Clutch (deciders) | — |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| Sapphire | Bruno Mars | |
|---|---|---|
| 35% | Drive Rush (cancel) | 30% |
| 8% | Drive Rush (parry) | 12% |
| 6% | Overdrive arts | 6% |
| 7% | Drive Impact | 3% |
| 14% | Drive Guard | 20% |
| 1% | Drive Reversal | 3% |
| 28% | Other | 24% |
Super gauge spend share of SA meter spent by level
| 35% | Super Art I | 17% |
|---|---|---|
| 16% | Super Art II | 2% |
| 41% | Super Art III | 63% |
| 9% | Critical Art | 18% |
Offense (avg per battle)
| 0.8 | Drive Impacts | 0.3 |
|---|---|---|
| 1.6 | Drive Parries | 2.5 |
| 0.2 | Drive Reversals | 0.4 |
| 0.2 | Perfect Parries | 0.4 |
| 0.5 | Punish counters | 0.3 |
| 1.8 | Throws | 1.5 |
| 0.5 | Throw techs | 0.3 |
| 0.1 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.3 | Drive Impacts taken | 0.4 |
|---|---|---|
| 0.3 | Punish counters taken | 0.3 |
| 2.4 | Throws taken | 3.1 |
| 0 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 14.6 | Cornering opponent (s) | 8.6 |
|---|---|---|
| 7.8 | Time cornered (s) | 8.5 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet. It builds up as both players get viewed over time.
Master