Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Ghumbo vs Bin Weevils ®

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Ghumbo

#1415425125 United States Steam

Ingrid

Ingrid

MR 1387

Master

Bin Weevils ®

#1779782288 United Kingdom CrossPlatform

Guile

Guile

MR 1526

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Ghumbo vs Guile

No recorded games into Guile.

Bin Weevils ® vs Ingrid

20% 1–4 over 5 games

Selected character all recorded games on the chosen character

Ingrid Guile
MR 1387 Current rating MR 1526
98 Games 43
41–57 Record 17–26
41% Win rate 39%
2W Current streak 1W
51% Clutch (deciders) 54%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Ghumbo Bin Weevils ®
40% Drive Rush (cancel) 1%
0% Drive Rush (parry) 12%
27% Overdrive arts 27%
3% Drive Impact 5%
6% Drive Guard 19%
0% Drive Reversal 0%
23% Other 37%

Super gauge spend share of SA meter spent by level

35% Super Art I 43%
8% Super Art II 11%
36% Super Art III 36%
21% Critical Art 10%

Offense (avg per battle)

0.3 Drive Impacts 0.6
1.3 Drive Parries 1.9
0 Drive Reversals 0.1
0.2 Perfect Parries 0.2
0.1 Punish counters 0.5
3 Throws 1.2
0.3 Throw techs 0.9
0 Burnouts inflicted 0

Taken (avg per battle)

0.6 Drive Impacts taken 0.6
0.4 Punish counters taken 0.4
2.4 Throws taken 3.3
0.1 Burnouts suffered 0.2

Positioning (avg per battle)

7.6 Cornering opponent (s) 3.6
10.3 Time cornered (s) 18.2

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.