Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

dylwray vs Kasim

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
dylwray

#1416143706 United Kingdom Steam

Ken

Ken

MR 1511

Master

Kasim

#3158761280 United Kingdom CrossPlatform

Akuma

Akuma

MR 1463

Master

Akuma

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

dylwray vs Akuma

50% 4–4 over 8 games

Kasim vs Ken

33% 1–2 over 3 games

Selected character all recorded games on the chosen character

Ken Akuma
MR 1511 Current rating MR 1463
100 Games 100
55–45 Record 51–49
55% Win rate 51%
1W Current streak 2L
50% Clutch (deciders) 52%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

dylwray Kasim
20% Drive Rush (cancel) 34%
7% Drive Rush (parry) 7%
17% Overdrive arts 19%
3% Drive Impact 3%
14% Drive Guard 11%
4% Drive Reversal 0%
35% Other 26%

Super gauge spend share of SA meter spent by level

17% Super Art I 34%
19% Super Art II 9%
47% Super Art III 42%
17% Critical Art 15%

Offense (avg per battle)

0.4 Drive Impacts 0.4
2.1 Drive Parries 1.3
0.4 Drive Reversals 0
0.5 Perfect Parries 0.1
0.4 Punish counters 0.3
1.6 Throws 1.8
0.4 Throw techs 0.8
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.4 Drive Impacts taken 0.5
0.3 Punish counters taken 0.3
2.2 Throws taken 2.2
0 Burnouts suffered 0.1

Positioning (avg per battle)

9.4 Cornering opponent (s) 8.2
8 Time cornered (s) 9.8

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.