Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Will vs cadii

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Will

#1422023677 United States Steam

Ryu

Ryu

LP 19698

Diamond 1

cadii

#1760905022 United States Steam

Terry

Terry

MR 1432

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Will vs Terry

50% 3–3 over 6 games

cadii vs Ryu

No recorded games into Ryu.

Selected character all recorded games on the chosen character

Ryu Terry
LP 19698 Current rating MR 1432
14 Games 0
13–1 Record 0–0
92% Win rate
11W Current streak
100% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Will cadii
57% Drive Rush (cancel) 30%
3% Drive Rush (parry) 6%
4% Overdrive arts 18%
4% Drive Impact 5%
5% Drive Guard 15%
3% Drive Reversal 0%
25% Other 26%

Super gauge spend share of SA meter spent by level

17% Super Art I 36%
0% Super Art II 5%
65% Super Art III 48%
17% Critical Art 11%

Offense (avg per battle)

0.5 Drive Impacts 0.5
0.6 Drive Parries 2.2
0.4 Drive Reversals 0
0.1 Perfect Parries 0.2
0.3 Punish counters 0.3
2.3 Throws 1.7
0.2 Throw techs 0.2
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.4 Drive Impacts taken 0.4
0.3 Punish counters taken 0.2
1.9 Throws taken 2.3
0 Burnouts suffered 0

Positioning (avg per battle)

8.3 Cornering opponent (s) 10
6 Time cornered (s) 7.6

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.