Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

TALLMAN vs リンゴプリン

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
TALLMAN

#1422982922 Japan Steam

Dhalsim

Dhalsim

LP 19795

Diamond 1

リンゴプリン

#2041812739 Other Steam

Ken

Ken

LP 24076

Diamond 5

Dhalsim

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

TALLMAN vs Ken

100% 1–0 over 1 games

リンゴプリン vs Dhalsim

No recorded games into Dhalsim.

Selected character all recorded games on the chosen character

Dhalsim Ken
LP 19795 Current rating LP 24076
100 Games 0
32–68 Record 0–0
32% Win rate
5L Current streak
30% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

TALLMAN リンゴプリン
1% Drive Rush (cancel) 23%
0% Drive Rush (parry) 9%
50% Overdrive arts 31%
10% Drive Impact 2%
5% Drive Guard 11%
3% Drive Reversal 2%
30% Other 21%

Super gauge spend share of SA meter spent by level

48% Super Art I 34%
21% Super Art II 23%
21% Super Art III 33%
10% Critical Art 9%

Offense (avg per battle)

0.7 Drive Impacts 0.4
1.3 Drive Parries 0.9
0.3 Drive Reversals 0.3
0.1 Perfect Parries 0.1
0.4 Punish counters 0.2
1.3 Throws 1.6
0.2 Throw techs 0.8
0 Burnouts inflicted 0.2

Taken (avg per battle)

1 Drive Impacts taken 0.2
0.6 Punish counters taken 0.1
2.7 Throws taken 2.2
0.1 Burnouts suffered 0

Positioning (avg per battle)

3.7 Cornering opponent (s) 12.7
12.5 Time cornered (s) 6.5

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.