EmrutoSynths vs iUnderstandItNw
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
#1423749068
#1543396023
This matchup
No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.
EmrutoSynths vs Luke
33% 1–2 over 3 games
iUnderstandItNw vs Ingrid
35% 5–9 over 14 games
Selected character all recorded games on the chosen character
| Ingrid | Luke | |
|---|---|---|
| MR 1459 | Current rating | MR 1957 |
| 100 | Games | 110 |
| 42–58 | Record | 59–51 |
| 42% | Win rate | 53% |
| 2W | Current streak | 4W |
| 44% | Clutch (deciders) | 52% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| EmrutoSynths | iUnderstandItNw | |
|---|---|---|
| 18% | Drive Rush (cancel) | 40% |
| 1% | Drive Rush (parry) | 5% |
| 39% | Overdrive arts | 10% |
| 5% | Drive Impact | 2% |
| 4% | Drive Guard | 11% |
| 0% | Drive Reversal | 1% |
| 34% | Other | 30% |
Super gauge spend share of SA meter spent by level
| 33% | Super Art I | 31% |
|---|---|---|
| 42% | Super Art II | 11% |
| 17% | Super Art III | 45% |
| 9% | Critical Art | 13% |
Offense (avg per battle)
| 0.3 | Drive Impacts | 0.3 |
|---|---|---|
| 0.8 | Drive Parries | 2.8 |
| 0 | Drive Reversals | 0.2 |
| 0.1 | Perfect Parries | 0.5 |
| 0.3 | Punish counters | 0.1 |
| 1.2 | Throws | 2.8 |
| 0.4 | Throw techs | 0.8 |
| 0 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.5 | Drive Impacts taken | 0.3 |
|---|---|---|
| 0.4 | Punish counters taken | 0.1 |
| 1.5 | Throws taken | 2 |
| 0.1 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 5.3 | Cornering opponent (s) | 8 |
|---|---|---|
| 12.5 | Time cornered (s) | 13.2 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet. It builds up as both players get viewed over time.
Master