Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

matsu vs LRia

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
matsu

#2284136111 Japan Steam

Ryu

Ryu

MR 1442

Master

LRia

#1425767123 Japan Steam

Sagat

Sagat

MR 1400

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

matsu vs Sagat

No recorded games into Sagat.

LRia vs Ryu

0% 0–6 over 6 games

Selected character all recorded games on the chosen character

Ryu Sagat
MR 1442 Current rating MR 1400
0 Games 100
0–0 Record 51–49
Win rate 51%
Current streak 5L
Clutch (deciders) 47%

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

matsu LRia
34% Drive Rush (cancel) 30%
5% Drive Rush (parry) 5%
23% Overdrive arts 13%
3% Drive Impact 3%
10% Drive Guard 15%
0% Drive Reversal 2%
25% Other 32%

Super gauge spend share of SA meter spent by level

23% Super Art I 15%
12% Super Art II 17%
47% Super Art III 48%
17% Critical Art 20%

Offense (avg per battle)

0.3 Drive Impacts 0.3
1.6 Drive Parries 2.8
0.1 Drive Reversals 0.2
0.5 Perfect Parries 1.2
0.2 Punish counters 0.2
2.3 Throws 0.9
0.1 Throw techs 0.7
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.3 Drive Impacts taken 0.4
0.2 Punish counters taken 0.3
2.6 Throws taken 2.8
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

7 Cornering opponent (s) 10.9
11.1 Time cornered (s) 16

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.