Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

AngeloL vs Deadcrazyoldman

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
AngeloL

#1426645905 Thailand CrossPlatform

Blanka

Blanka

MR 1258

Master

Deadcrazyoldman

#1461398561 Singapore Steam

Ken

Ken

MR 1168

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

AngeloL vs Ken

18% 2–9 over 11 games

Deadcrazyoldman vs Blanka

No recorded games into Blanka.

Selected character all recorded games on the chosen character

Blanka Ken
MR 1258 Current rating MR 1168
70 Games 0
17–53 Record 0–0
24% Win rate
1W Current streak
25% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

AngeloL Deadcrazyoldman
6% Drive Rush (cancel) 0%
6% Drive Rush (parry) 2%
31% Overdrive arts 31%
16% Drive Impact 23%
7% Drive Guard 4%
11% Drive Reversal 6%
22% Other 34%

Super gauge spend share of SA meter spent by level

59% Super Art I 9%
6% Super Art II 19%
23% Super Art III 41%
12% Critical Art 31%

Offense (avg per battle)

1.1 Drive Impacts 1.7
0.2 Drive Parries 0.4
1.3 Drive Reversals 0.7
0 Perfect Parries 0
0.8 Punish counters 1.1
1.4 Throws 2.3
0.2 Throw techs 0.2
0 Burnouts inflicted 0.1

Taken (avg per battle)

1.2 Drive Impacts taken 1.2
0.9 Punish counters taken 1
1.7 Throws taken 1.7
0.4 Burnouts suffered 0.1

Positioning (avg per battle)

4.9 Cornering opponent (s) 4.4
10.2 Time cornered (s) 7.8

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.