Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Ellfried vs JPBreganza

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Ellfried

#1430270048 United States CrossPlatform

Chun-Li

Chun-Li

MR 1455

Master

JPBreganza

#1560783615 Philippines Steam

Elena

Elena

MR 1611

Master

Chun-Li

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Ellfried vs Elena

No recorded games into Elena.

JPBreganza vs Chun-Li

37% 3–5 over 8 games

Selected character all recorded games on the chosen character

Chun-Li Elena
MR 1455 Current rating MR 1611
100 Games 100
52–48 Record 50–50
52% Win rate 50%
2W Current streak 4W
48% Clutch (deciders) 42%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Ellfried JPBreganza
36% Drive Rush (cancel) 41%
6% Drive Rush (parry) 3%
27% Overdrive arts 12%
6% Drive Impact 6%
9% Drive Guard 6%
0% Drive Reversal 0%
15% Other 32%

Super gauge spend share of SA meter spent by level

69% Super Art I 7%
25% Super Art II 9%
5% Super Art III 45%
1% Critical Art 39%

Offense (avg per battle)

0.7 Drive Impacts 0.5
1 Drive Parries 1
0 Drive Reversals 0
0.1 Perfect Parries 0.1
0.5 Punish counters 0.3
2.6 Throws 1.7
0.6 Throw techs 0.8
0 Burnouts inflicted 0.2

Taken (avg per battle)

0.7 Drive Impacts taken 0.5
0.5 Punish counters taken 0.3
2 Throws taken 2.4
0.2 Burnouts suffered 0.1

Positioning (avg per battle)

5.8 Cornering opponent (s) 13.8
9.2 Time cornered (s) 7

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.