Ellfried vs Appa
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
Chun-Li
This matchup
No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.
Ellfried vs Alex
0% 0–4 over 4 games
Appa vs Chun-Li
No recorded games into Chun-Li.
Selected character all recorded games on the chosen character
| Chun-Li | Alex | |
|---|---|---|
| MR 1455 | Current rating | MR 1405 |
| 100 | Games | 0 |
| 52–48 | Record | 0–0 |
| 52% | Win rate | — |
| 2W | Current streak | — |
| 48% | Clutch (deciders) | — |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| Ellfried | Appa | |
|---|---|---|
| 36% | Drive Rush (cancel) | 15% |
| 6% | Drive Rush (parry) | 4% |
| 27% | Overdrive arts | 10% |
| 6% | Drive Impact | 26% |
| 9% | Drive Guard | 11% |
| 0% | Drive Reversal | 0% |
| 15% | Other | 34% |
Super gauge spend share of SA meter spent by level
| 69% | Super Art I | 18% |
|---|---|---|
| 25% | Super Art II | 47% |
| 5% | Super Art III | 30% |
| 1% | Critical Art | 5% |
Offense (avg per battle)
| 0.7 | Drive Impacts | 1.8 |
|---|---|---|
| 1 | Drive Parries | 1.7 |
| 0 | Drive Reversals | 0 |
| 0.1 | Perfect Parries | 0.3 |
| 0.5 | Punish counters | 1.2 |
| 2.6 | Throws | 2.2 |
| 0.6 | Throw techs | 0.3 |
| 0 | Burnouts inflicted | 0.2 |
Taken (avg per battle)
| 0.7 | Drive Impacts taken | 0.8 |
|---|---|---|
| 0.5 | Punish counters taken | 0.7 |
| 2 | Throws taken | 2.3 |
| 0.2 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 5.8 | Cornering opponent (s) | 6.4 |
|---|---|---|
| 9.2 | Time cornered (s) | 8 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet. It builds up as both players get viewed over time.
Master