Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Garan vs D A Z

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Garan

#2598007128 Guatemala Steam

Random

Random

MR 1471

Master

D A Z

#1431088010 Ecuador Steam

Akuma

Akuma

MR 1769

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Garan vs Akuma

No recorded games into Akuma.

D A Z vs Random

No recorded games into Random.

Selected character all recorded games on the chosen character

Random Akuma
MR 1471 Current rating MR 1769
0 Games 100
0–0 Record 49–51
Win rate 49%
Current streak 2W
Clutch (deciders) 42%

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Garan D A Z
8% Drive Rush (cancel) 39%
8% Drive Rush (parry) 5%
35% Overdrive arts 20%
6% Drive Impact 1%
14% Drive Guard 9%
4% Drive Reversal 2%
25% Other 23%

Super gauge spend share of SA meter spent by level

59% Super Art I 10%
22% Super Art II 36%
14% Super Art III 46%
5% Critical Art 7%

Offense (avg per battle)

0.6 Drive Impacts 0.2
1.5 Drive Parries 1.3
0.5 Drive Reversals 0.2
0.4 Perfect Parries 0.3
0.2 Punish counters 0.1
2.4 Throws 2.3
0.1 Throw techs 0.5
0.2 Burnouts inflicted 0.1

Taken (avg per battle)

0.3 Drive Impacts taken 0.2
0.2 Punish counters taken 0.1
1.9 Throws taken 1.4
0 Burnouts suffered 0.1

Positioning (avg per battle)

9.4 Cornering opponent (s) 14.8
5 Time cornered (s) 7.2

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.