Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

CutsceneTime vs Villa

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
CutsceneTime

#1432269424 United States CrossPlatform

All characters

Villa

#1606465301 United States Steam

All characters

JP
Alex

This matchup

4 2

6 recorded matches between them

Selected character all recorded games on the chosen character

CutsceneTime Villa
Unranked Current rating Unranked
0 Games 0
Record
Win rate
Current streak
Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

CutsceneTime Villa
5% Drive Rush (cancel) 1%
13% Drive Rush (parry) 0%
30% Overdrive arts 37%
3% Drive Impact 7%
22% Drive Guard 0%
0% Drive Reversal 0%
27% Other 54%

Super gauge spend share of SA meter spent by level

10% Super Art I 8%
60% Super Art II 23%
23% Super Art III 44%
8% Critical Art 26%

Offense (avg per battle)

0.4 Drive Impacts 0.3
2.2 Drive Parries 0
0 Drive Reversals 0
0.2 Perfect Parries 0
0.2 Punish counters 0.2
2 Throws 3.7
0.5 Throw techs 0.5
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.4 Drive Impacts taken 0.5
0.2 Punish counters taken 0.2
2.3 Throws taken 2.1
0 Burnouts suffered 0

Positioning (avg per battle)

7 Cornering opponent (s) 6.1
11.1 Time cornered (s) 7.7

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.

Recorded matches CutsceneTime's point of view

WhenCutsceneTimeScoreVillaResult
1mo ago JP 2–1 Alex WIN
1mo ago JP 2–0 Alex WIN
1mo ago JP 1–2 Alex LOSS
1mo ago JP 2–0 Alex WIN
1mo ago JP 2–1 Alex WIN
1mo ago JP 1–2 Alex LOSS