Defalt vs Kobayan Fake
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
#1438385289
#1736845631
This matchup
No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.
Defalt vs Zangief
66% 4–2 over 6 games
Kobayan Fake vs Ingrid
No recorded games into Ingrid.
Selected character all recorded games on the chosen character
| Ingrid | Zangief | |
|---|---|---|
| MR 1549 | Current rating | MR 1763 |
| 100 | Games | 0 |
| 51–49 | Record | 0–0 |
| 51% | Win rate | — |
| 1W | Current streak | — |
| 54% | Clutch (deciders) | — |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| Defalt | Kobayan Fake | |
|---|---|---|
| 27% | Drive Rush (cancel) | 28% |
| 5% | Drive Rush (parry) | 11% |
| 29% | Overdrive arts | 15% |
| 3% | Drive Impact | 2% |
| 11% | Drive Guard | 17% |
| 1% | Drive Reversal | 4% |
| 23% | Other | 22% |
Super gauge spend share of SA meter spent by level
| 29% | Super Art I | 22% |
|---|---|---|
| 0% | Super Art II | 36% |
| 43% | Super Art III | 31% |
| 27% | Critical Art | 10% |
Offense (avg per battle)
| 0.4 | Drive Impacts | 0.3 |
|---|---|---|
| 1.6 | Drive Parries | 2 |
| 0.2 | Drive Reversals | 0.5 |
| 0.4 | Perfect Parries | 0.4 |
| 0.3 | Punish counters | 0.2 |
| 1.4 | Throws | 2.5 |
| 0.1 | Throw techs | 0.6 |
| 0 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.4 | Drive Impacts taken | 0.1 |
|---|---|---|
| 0.2 | Punish counters taken | 0.1 |
| 1.6 | Throws taken | 1.9 |
| 0.1 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 6.1 | Cornering opponent (s) | 5.3 |
|---|---|---|
| 8.2 | Time cornered (s) | 10.8 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet. It builds up as both players get viewed over time.
Master