heihachi vs Ries
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
Ries
#2638563543
This matchup
1
–
2
3 recorded matches between them
heihachi vs Ingrid
66%
8–4 over 12 games
Ries vs C. Viper
80%
4–1 over 5 games
Selected character all recorded games on the chosen character
| C. Viper |
|
Ingrid |
| MR 1508 |
Current rating |
MR 1500 |
| 100 |
Games |
35 |
| 47–53 |
Record |
20–15 |
| 47% |
Win rate |
57% |
| 1L |
Current streak |
2W |
| 47% |
Clutch (deciders) |
41% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| heihachi |
|
Ries |
|
7%
|
Drive Rush (cancel) |
53%
|
|
0%
|
Drive Rush (parry) |
2%
|
|
2%
|
Overdrive arts |
12%
|
|
10%
|
Drive Impact |
2%
|
|
11%
|
Drive Guard |
7%
|
|
1%
|
Drive Reversal |
1%
|
|
69%
|
Other |
24%
|
Super gauge spend share of SA meter spent by level
|
24%
|
Super Art I |
12%
|
|
22%
|
Super Art II |
41%
|
|
39%
|
Super Art III |
42%
|
|
14%
|
Critical Art |
5%
|
Offense (avg per battle)
| 0.6 |
Drive Impacts |
0.3 |
| 2.1 |
Drive Parries |
1.7 |
| 0 |
Drive Reversals |
0.1 |
| 0.6 |
Perfect Parries |
0.7 |
| 0.4 |
Punish counters |
0.2 |
| 1 |
Throws |
2.2 |
| 0.9 |
Throw techs |
0.4 |
| 0 |
Burnouts inflicted |
0.1 |
Taken (avg per battle)
| 0.5 |
Drive Impacts taken |
0.2 |
| 0.4 |
Punish counters taken |
0.1 |
| 3.6 |
Throws taken |
3.2 |
| 0.1 |
Burnouts suffered |
0.1 |
Positioning (avg per battle)
| 4.9 |
Cornering opponent (s) |
5 |
| 14.5 |
Time cornered (s) |
10 |
Common opponents players both have faced, and how each did
Recorded matches heihachi's point of view