Ries vs heihachi
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
Ries
#2638563543
This matchup
2
–
1
3 recorded matches between them
Ries vs C. Viper
80%
4–1 over 5 games
heihachi vs Ingrid
66%
8–4 over 12 games
Selected character all recorded games on the chosen character
| Ingrid |
|
C. Viper |
| MR 1500 |
Current rating |
MR 1508 |
| 35 |
Games |
100 |
| 20–15 |
Record |
47–53 |
| 57% |
Win rate |
47% |
| 2W |
Current streak |
1L |
| 41% |
Clutch (deciders) |
47% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| Ries |
|
heihachi |
|
45%
|
Drive Rush (cancel) |
7%
|
|
4%
|
Drive Rush (parry) |
0%
|
|
14%
|
Overdrive arts |
2%
|
|
2%
|
Drive Impact |
10%
|
|
8%
|
Drive Guard |
11%
|
|
1%
|
Drive Reversal |
1%
|
|
27%
|
Other |
69%
|
Super gauge spend share of SA meter spent by level
|
16%
|
Super Art I |
24%
|
|
49%
|
Super Art II |
22%
|
|
30%
|
Super Art III |
39%
|
|
6%
|
Critical Art |
14%
|
Offense (avg per battle)
| 0.2 |
Drive Impacts |
0.6 |
| 1.3 |
Drive Parries |
2.1 |
| 0.2 |
Drive Reversals |
0 |
| 0.6 |
Perfect Parries |
0.6 |
| 0.2 |
Punish counters |
0.4 |
| 2.7 |
Throws |
1 |
| 0.6 |
Throw techs |
0.9 |
| 0 |
Burnouts inflicted |
0 |
Taken (avg per battle)
| 0.2 |
Drive Impacts taken |
0.5 |
| 0.1 |
Punish counters taken |
0.4 |
| 3.4 |
Throws taken |
3.6 |
| 0.1 |
Burnouts suffered |
0.1 |
Positioning (avg per battle)
| 7.7 |
Cornering opponent (s) |
4.9 |
| 11.5 |
Time cornered (s) |
14.5 |
Common opponents players both have faced, and how each did
Recorded matches Ries's point of view