Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

ivarnd vs 心变强夺精神操作加抓锚

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
ivarnd

#1446155178 China Steam

Terry

Terry

MR 1383

Master

Manon

Manon

LP 16131

Platinum 3

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

ivarnd vs Manon

33% 3–6 over 9 games

心变强夺精神操作加抓锚 vs Terry

No recorded games into Terry.

Selected character all recorded games on the chosen character

Terry Manon
MR 1383 Current rating LP 16131
74 Games 0
34–40 Record 0–0
45% Win rate
2W Current streak
46% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

ivarnd 心变强夺精神操作加抓锚
37% Drive Rush (cancel) 53%
7% Drive Rush (parry) 2%
13% Overdrive arts 4%
5% Drive Impact 4%
11% Drive Guard 11%
0% Drive Reversal 0%
26% Other 26%

Super gauge spend share of SA meter spent by level

46% Super Art I 26%
27% Super Art II 0%
19% Super Art III 47%
9% Critical Art 26%

Offense (avg per battle)

0.5 Drive Impacts 0.5
1 Drive Parries 2.5
0.1 Drive Reversals 0
0.1 Perfect Parries 0.5
0.5 Punish counters 0.4
2.4 Throws 2.3
0.4 Throw techs 0
0.2 Burnouts inflicted 0

Taken (avg per battle)

1.1 Drive Impacts taken 0.5
0.7 Punish counters taken 0.2
3.3 Throws taken 2.9
0.1 Burnouts suffered 0

Positioning (avg per battle)

10.2 Cornering opponent (s) 4.5
5.8 Time cornered (s) 8.7

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.