Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

アイリス vs おんがくだいすき

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
アイリス

#4199585663 Japan Steam

Akuma

Akuma

MR 1663

Master

おんがくだいすき

#1448993753 Japan Steam

Elena

Elena

MR 1508

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

アイリス vs Elena

61% 8–5 over 13 games

おんがくだいすき vs Akuma

No recorded games into Akuma.

Selected character all recorded games on the chosen character

Akuma Elena
MR 1663 Current rating MR 1508
279 Games 0
135–144 Record 0–0
48% Win rate
1W Current streak
50% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

アイリス おんがくだいすき
34% Drive Rush (cancel) 19%
9% Drive Rush (parry) 8%
18% Overdrive arts 22%
1% Drive Impact 16%
12% Drive Guard 10%
1% Drive Reversal 0%
25% Other 25%

Super gauge spend share of SA meter spent by level

25% Super Art I 2%
25% Super Art II 38%
30% Super Art III 43%
20% Critical Art 17%

Offense (avg per battle)

0.1 Drive Impacts 1.3
1.1 Drive Parries 0.4
0.1 Drive Reversals 0
0.2 Perfect Parries 0.1
0.1 Punish counters 0.9
2.3 Throws 4.3
0.4 Throw techs 0.3
0.1 Burnouts inflicted 0

Taken (avg per battle)

0.2 Drive Impacts taken 0.6
0.1 Punish counters taken 0.5
2.1 Throws taken 1.9
0 Burnouts suffered 0.1

Positioning (avg per battle)

11.7 Cornering opponent (s) 9.8
7.3 Time cornered (s) 5.6

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.