AdriRocker vs mkby
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
#2070870696
#1451672797
This matchup
No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.
AdriRocker vs Elena
No recorded games into Elena.
mkby vs Kimberly
71% 5–2 over 7 games
Selected character all recorded games on the chosen character
| Kimberly | Elena | |
|---|---|---|
| LP 24326 | Current rating | LP 19665 |
| 0 | Games | 329 |
| 0–0 | Record | 202–127 |
| — | Win rate | 61% |
| — | Current streak | 10W |
| — | Clutch (deciders) | 58% |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| AdriRocker | mkby | |
|---|---|---|
| 4% | Drive Rush (cancel) | 0% |
| 2% | Drive Rush (parry) | 0% |
| 46% | Overdrive arts | 36% |
| 10% | Drive Impact | 3% |
| 12% | Drive Guard | 4% |
| 7% | Drive Reversal | 0% |
| 19% | Other | 56% |
Super gauge spend share of SA meter spent by level
| 15% | Super Art I | 7% |
|---|---|---|
| 39% | Super Art II | 0% |
| 41% | Super Art III | 50% |
| 5% | Critical Art | 43% |
Offense (avg per battle)
| 0.6 | Drive Impacts | 0.3 |
|---|---|---|
| 2.7 | Drive Parries | 0.8 |
| 0.9 | Drive Reversals | 0 |
| 0.3 | Perfect Parries | 0.1 |
| 0.3 | Punish counters | 0.2 |
| 2.7 | Throws | 1.3 |
| 0.1 | Throw techs | 0.7 |
| 0 | Burnouts inflicted | 0 |
Taken (avg per battle)
| 0.7 | Drive Impacts taken | 0.5 |
|---|---|---|
| 0.5 | Punish counters taken | 0.4 |
| 2.2 | Throws taken | 2.9 |
| 0.1 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 11 | Cornering opponent (s) | 5.3 |
|---|---|---|
| 6 | Time cornered (s) | 11.4 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet. It builds up as both players get viewed over time.
Diamond 5
Diamond 1