ruffaustin25 vs Montokyo
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
#1452686756
#1670122516
This matchup
No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.
ruffaustin25 vs Alex
42% 6–8 over 14 games
Montokyo vs Marisa
No recorded games into Marisa.
Selected character all recorded games on the chosen character
| Marisa | Alex | |
|---|---|---|
| MR 1329 | Current rating | LP 22061 |
| 10 | Games | 0 |
| 2–8 | Record | 0–0 |
| 20% | Win rate | — |
| 2L | Current streak | — |
| 25% | Clutch (deciders) | — |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| ruffaustin25 | Montokyo | |
|---|---|---|
| 3% | Drive Rush (cancel) | 43% |
| 7% | Drive Rush (parry) | 0% |
| 37% | Overdrive arts | 3% |
| 12% | Drive Impact | 5% |
| 11% | Drive Guard | 9% |
| 0% | Drive Reversal | 2% |
| 29% | Other | 37% |
Super gauge spend share of SA meter spent by level
| 42% | Super Art I | 8% |
|---|---|---|
| 41% | Super Art II | 16% |
| 14% | Super Art III | 50% |
| 3% | Critical Art | 26% |
Offense (avg per battle)
| 1 | Drive Impacts | 0.8 |
|---|---|---|
| 0.9 | Drive Parries | 3.4 |
| 0 | Drive Reversals | 0.3 |
| 0 | Perfect Parries | 0.3 |
| 0.6 | Punish counters | 0.5 |
| 2.3 | Throws | 2 |
| 0.5 | Throw techs | 1.8 |
| 0 | Burnouts inflicted | 0 |
Taken (avg per battle)
| 0.8 | Drive Impacts taken | 0.6 |
|---|---|---|
| 0.6 | Punish counters taken | 0.4 |
| 2.3 | Throws taken | 4.8 |
| 0 | Burnouts suffered | 0.2 |
Positioning (avg per battle)
| 10.4 | Cornering opponent (s) | 4.7 |
|---|---|---|
| 6.3 | Time cornered (s) | 10.9 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet. It builds up as both players get viewed over time.
Master
Diamond 3