にかゆう vs 実直のみ
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
This matchup
1
–
1
2 recorded matches between them
にかゆう vs Ryu
31% 5–11 over 16 games
実直のみ vs Chun-Li
33% 1–2 over 3 games
Selected character all recorded games on the chosen character
| Chun-Li | Ryu | |
|---|---|---|
| LP 22821 | Current rating | LP 20710 |
| 10 | Games | 89 |
| 0–10 | Record | 40–49 |
| 0% | Win rate | 44% |
| 10L | Current streak | 2W |
| 0% | Clutch (deciders) | 48% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| にかゆう | 実直のみ | |
|---|---|---|
| 0% | Drive Rush (cancel) | 37% |
| 2% | Drive Rush (parry) | 2% |
| 60% | Overdrive arts | 18% |
| 5% | Drive Impact | 2% |
| 5% | Drive Guard | 8% |
| 0% | Drive Reversal | 3% |
| 28% | Other | 30% |
Super gauge spend share of SA meter spent by level
| 28% | Super Art I | 27% |
|---|---|---|
| 40% | Super Art II | 9% |
| 22% | Super Art III | 39% |
| 9% | Critical Art | 25% |
Offense (avg per battle)
| 0.2 | Drive Impacts | 0.2 |
|---|---|---|
| 0.6 | Drive Parries | 1.9 |
| 0 | Drive Reversals | 0.4 |
| 0 | Perfect Parries | 0.5 |
| 0.1 | Punish counters | 0.2 |
| 1.4 | Throws | 2.3 |
| 0.3 | Throw techs | 0.4 |
| 0 | Burnouts inflicted | 0 |
Taken (avg per battle)
| 0.7 | Drive Impacts taken | 0.3 |
|---|---|---|
| 0.5 | Punish counters taken | 0.1 |
| 1.8 | Throws taken | 3.3 |
| 0.1 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 5.2 | Cornering opponent (s) | 5 |
|---|---|---|
| 7.6 | Time cornered (s) | 13.2 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Recorded matches にかゆう's point of view
| When | にかゆう | Score | 実直のみ | Result |
|---|---|---|---|---|
| 28d ago |
Ingrid
|
0–2 |
Ingrid
|
LOSS |
| 28d ago |
Ingrid
|
2–0 |
Ingrid
|
WIN |
Diamond 4
Diamond 2
Ingrid