Patatruken vs Lawnmowerman
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
#1454778106
#1536496530
This matchup
No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.
Patatruken vs Elena
40% 2–3 over 5 games
Lawnmowerman vs Alex
No recorded games into Alex.
Selected character all recorded games on the chosen character
| Alex | Elena | |
|---|---|---|
| MR 1494 | Current rating | MR 1504 |
| 76 | Games | 0 |
| 33–43 | Record | 0–0 |
| 43% | Win rate | — |
| 2L | Current streak | — |
| 41% | Clutch (deciders) | — |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| Patatruken | Lawnmowerman | |
|---|---|---|
| 26% | Drive Rush (cancel) | 17% |
| 10% | Drive Rush (parry) | 3% |
| 13% | Overdrive arts | 25% |
| 4% | Drive Impact | 6% |
| 16% | Drive Guard | 7% |
| 2% | Drive Reversal | 6% |
| 28% | Other | 36% |
Super gauge spend share of SA meter spent by level
| 38% | Super Art I | 28% |
|---|---|---|
| 40% | Super Art II | 30% |
| 15% | Super Art III | 37% |
| 6% | Critical Art | 5% |
Offense (avg per battle)
| 0.4 | Drive Impacts | 0.5 |
|---|---|---|
| 1.2 | Drive Parries | 1.1 |
| 0.2 | Drive Reversals | 0.7 |
| 0.2 | Perfect Parries | 0 |
| 0.2 | Punish counters | 0.3 |
| 1.6 | Throws | 2 |
| 0.6 | Throw techs | 1 |
| 0.1 | Burnouts inflicted | 0 |
Taken (avg per battle)
| 0.4 | Drive Impacts taken | 0.6 |
|---|---|---|
| 0.2 | Punish counters taken | 0.4 |
| 1.9 | Throws taken | 2.4 |
| 0.1 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 8.7 | Cornering opponent (s) | 8.2 |
|---|---|---|
| 6.5 | Time cornered (s) | 5.4 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet. It builds up as both players get viewed over time.
Master