ゆゆゆ, vs ZAKI(本物)
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
This matchup
No recorded matches between these two yet — the source battlelog is shallow, so direct history only appears if we captured a game while they faced each other. The shared-opponent record below is the reliable comparison.
ゆゆゆ, vs Marisa
45% 5–6 over 11 games
ZAKI(本物) vs Ed
No recorded games into Ed.
Selected character all recorded games on the chosen character
| Ed | Marisa | |
|---|---|---|
| MR 1518 | Current rating | MR 1566 |
| 94 | Games | 0 |
| 50–44 | Record | 0–0 |
| 53% | Win rate | — |
| 3L | Current streak | — |
| 59% | Clutch (deciders) | — |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| ゆゆゆ, | ZAKI(本物) | |
|---|---|---|
| 28% | Drive Rush (cancel) | 1% |
| 6% | Drive Rush (parry) | 20% |
| 18% | Overdrive arts | 14% |
| 3% | Drive Impact | 3% |
| 16% | Drive Guard | 29% |
| 1% | Drive Reversal | 14% |
| 28% | Other | 19% |
Super gauge spend share of SA meter spent by level
| 33% | Super Art I | 15% |
|---|---|---|
| 0% | Super Art II | 9% |
| 53% | Super Art III | 52% |
| 15% | Critical Art | 24% |
Offense (avg per battle)
| 0.2 | Drive Impacts | 0.3 |
|---|---|---|
| 3.4 | Drive Parries | 2.5 |
| 0.1 | Drive Reversals | 1.6 |
| 0.4 | Perfect Parries | 0.3 |
| 0.1 | Punish counters | 0.2 |
| 2.2 | Throws | 3.3 |
| 0.6 | Throw techs | 0.4 |
| 0.1 | Burnouts inflicted | 0.2 |
Taken (avg per battle)
| 0.3 | Drive Impacts taken | 0.2 |
|---|---|---|
| 0.2 | Punish counters taken | 0.1 |
| 2.7 | Throws taken | 2.3 |
| 0 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 9.3 | Cornering opponent (s) | 11.1 |
|---|---|---|
| 9.7 | Time cornered (s) | 8.4 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Master