Deal vs 寅さん youtube
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
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This matchup
No recorded matches between these two yet — the source battlelog is shallow, so direct history only appears if we captured a game while they faced each other. The shared-opponent record below is the reliable comparison.
Deal vs Sagat
25% 1–3 over 4 games
寅さん youtube vs Elena
No recorded games into Elena.
Selected character all recorded games on the chosen character
| Elena | Sagat | |
|---|---|---|
| MR 1459 | Current rating | MR 1718 |
| 17 | Games | 0 |
| 7–10 | Record | 0–0 |
| 41% | Win rate | — |
| 1L | Current streak | — |
| 50% | Clutch (deciders) | — |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| Deal | 寅さん youtube | |
|---|---|---|
| 24% | Drive Rush (cancel) | 44% |
| 12% | Drive Rush (parry) | 5% |
| 14% | Overdrive arts | 10% |
| 6% | Drive Impact | 2% |
| 18% | Drive Guard | 13% |
| 1% | Drive Reversal | 1% |
| 26% | Other | 26% |
Super gauge spend share of SA meter spent by level
| 27% | Super Art I | 17% |
|---|---|---|
| 12% | Super Art II | 27% |
| 45% | Super Art III | 35% |
| 16% | Critical Art | 21% |
Offense (avg per battle)
| 0.7 | Drive Impacts | 0.2 |
|---|---|---|
| 1.9 | Drive Parries | 2.9 |
| 0.2 | Drive Reversals | 0.1 |
| 0.4 | Perfect Parries | 0.7 |
| 0.5 | Punish counters | 0.2 |
| 1.6 | Throws | 2.3 |
| 0.3 | Throw techs | 0.5 |
| 0.1 | Burnouts inflicted | 0 |
Taken (avg per battle)
| 0.4 | Drive Impacts taken | 0.2 |
|---|---|---|
| 0.2 | Punish counters taken | 0.1 |
| 2.1 | Throws taken | 2.7 |
| 0 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 9.8 | Cornering opponent (s) | 9 |
|---|---|---|
| 8 | Time cornered (s) | 11.4 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Master