Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

poteto22 vs 十加五.

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
poteto22

#1476509087 Japan CrossPlatform

Ed

Ed

MR 1197

Master

十加五.

#2403442459 Japan Steam

M. Bison

M. Bison

LP 21126

Diamond 2

Ed

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

poteto22 vs M. Bison

No recorded games into M. Bison.

十加五. vs Ed

No recorded games into Ed.

Selected character all recorded games on the chosen character

Ed M. Bison
MR 1197 Current rating LP 21126
100 Games 0
43–57 Record 0–0
43% Win rate
1L Current streak
41% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

poteto22 十加五.
17% Drive Rush (cancel) 9%
9% Drive Rush (parry) 11%
21% Overdrive arts 22%
9% Drive Impact 4%
18% Drive Guard 22%
6% Drive Reversal 5%
20% Other 27%

Super gauge spend share of SA meter spent by level

21% Super Art I 8%
33% Super Art II 6%
27% Super Art III 54%
19% Critical Art 32%

Offense (avg per battle)

0.9 Drive Impacts 0.4
3.5 Drive Parries 3
0.8 Drive Reversals 0.5
0.5 Perfect Parries 0.3
0.5 Punish counters 0.2
1.9 Throws 2.7
0.3 Throw techs 0.6
0.1 Burnouts inflicted 0.2

Taken (avg per battle)

0.8 Drive Impacts taken 0.5
0.5 Punish counters taken 0.3
2.2 Throws taken 2.8
0 Burnouts suffered 0

Positioning (avg per battle)

10.1 Cornering opponent (s) 8.6
7.2 Time cornered (s) 7.2

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.