Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

只玩弱角色 vs 中登,反应慢,别迸我

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
只玩弱角色

#1477074140 China Steam

All characters

中登,反应慢,别迸我

#2973026242 China Steam

All characters

This matchup

2 0

2 recorded matches between them

Selected character all recorded games on the chosen character

只玩弱角色 中登,反应慢,别迸我
Unranked Current rating Unranked
0 Games 0
Record
Win rate
Current streak
Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

只玩弱角色 中登,反应慢,别迸我
36% Drive Rush (cancel) 31%
8% Drive Rush (parry) 6%
17% Overdrive arts 14%
4% Drive Impact 5%
12% Drive Guard 12%
0% Drive Reversal 7%
23% Other 25%

Super gauge spend share of SA meter spent by level

53% Super Art I 4%
23% Super Art II 46%
14% Super Art III 34%
9% Critical Art 16%

Offense (avg per battle)

0.4 Drive Impacts 0.5
1.1 Drive Parries 1.9
0 Drive Reversals 0.9
0.2 Perfect Parries 0.2
0.2 Punish counters 0.2
2.1 Throws 1.6
0.2 Throw techs 0.3
0.2 Burnouts inflicted 0.1

Taken (avg per battle)

0.4 Drive Impacts taken 0.6
0.3 Punish counters taken 0.4
1.8 Throws taken 2.1
0.1 Burnouts suffered 0.2

Positioning (avg per battle)

13.6 Cornering opponent (s) 3.8
6.3 Time cornered (s) 10.5

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.

Recorded matches 只玩弱角色's point of view

When只玩弱角色Score中登,反应慢,别迸我Result
1mo ago Cammy 2–0 Zangief WIN
1mo ago Cammy 2–1 Zangief WIN