Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

slowbeef vs Chirp Enjoyer

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
slowbeef

#1477148742 United States Steam

Ed

Ed

MR 1324

Master

Chirp Enjoyer

#1569982384 United States Steam

Unranked

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Chirp Enjoyer vs Ed

53% 8–7 over 15 games

Selected character all recorded games on the chosen character

Ed Chirp Enjoyer
MR 1324 Current rating Unranked
0 Games 0
0–0 Record 0–0
Win rate
Current streak
Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

slowbeef Chirp Enjoyer
18% Drive Rush (cancel) 37%
5% Drive Rush (parry) 4%
26% Overdrive arts 14%
13% Drive Impact 7%
9% Drive Guard 9%
2% Drive Reversal 1%
25% Other 27%

Super gauge spend share of SA meter spent by level

18% Super Art I 22%
36% Super Art II 12%
40% Super Art III 50%
6% Critical Art 16%

Offense (avg per battle)

1.1 Drive Impacts 0.8
1 Drive Parries 1.4
0.2 Drive Reversals 0.1
0.2 Perfect Parries 0.2
0.5 Punish counters 0.5
2.4 Throws 2.4
0.2 Throw techs 0.4
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.6 Drive Impacts taken 0.4
0.5 Punish counters taken 0.2
1.5 Throws taken 1.8
0.1 Burnouts suffered 0

Positioning (avg per battle)

7.4 Cornering opponent (s) 11.1
4 Time cornered (s) 4.4

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.