Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Balrog87 vs SenyorQuack

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Balrog87

#1483086569 United States CrossPlatform

Ken

Ken

MR 1589

Master

SenyorQuack

#1650771520 Other Steam

Ed

Ed

MR 1707

Master

Ken

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Balrog87 vs Ed

50% 2–2 over 4 games

SenyorQuack vs Ken

No recorded games into Ken.

Selected character all recorded games on the chosen character

Ken Ed
MR 1589 Current rating MR 1707
100 Games 0
52–48 Record 0–0
52% Win rate
4L Current streak
35% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Balrog87 SenyorQuack
21% Drive Rush (cancel) 24%
8% Drive Rush (parry) 12%
24% Overdrive arts 19%
4% Drive Impact 2%
12% Drive Guard 20%
1% Drive Reversal 1%
30% Other 21%

Super gauge spend share of SA meter spent by level

27% Super Art I 26%
16% Super Art II 35%
35% Super Art III 31%
21% Critical Art 9%

Offense (avg per battle)

0.2 Drive Impacts 0.2
1.1 Drive Parries 2.7
0.1 Drive Reversals 0.2
0.1 Perfect Parries 0.6
0.1 Punish counters 0.1
1.5 Throws 2.1
0.1 Throw techs 0.7
0 Burnouts inflicted 0.1

Taken (avg per battle)

0.6 Drive Impacts taken 0.4
0.4 Punish counters taken 0.2
1.7 Throws taken 2.1
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

8.9 Cornering opponent (s) 9.9
7 Time cornered (s) 9

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.