とーかいどー vs YOKOHAMA_TARO
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
#1484938516
#2262158909
This matchup
No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.
とーかいどー vs Sagat
No recorded games into Sagat.
YOKOHAMA_TARO vs Dhalsim
42% 8–11 over 19 games
Selected character all recorded games on the chosen character
| Dhalsim | Sagat | |
|---|---|---|
| MR 1924 | Current rating | LP 23871 |
| 0 | Games | 3 |
| 0–0 | Record | 2–1 |
| — | Win rate | 66% |
| — | Current streak | 2W |
| — | Clutch (deciders) | 66% |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| とーかいどー | YOKOHAMA_TARO | |
|---|---|---|
| 8% | Drive Rush (cancel) | 32% |
| 3% | Drive Rush (parry) | 8% |
| 47% | Overdrive arts | 19% |
| 1% | Drive Impact | 1% |
| 7% | Drive Guard | 16% |
| 8% | Drive Reversal | 1% |
| 25% | Other | 22% |
Super gauge spend share of SA meter spent by level
| 50% | Super Art I | 66% |
|---|---|---|
| 30% | Super Art II | 20% |
| 17% | Super Art III | 11% |
| 3% | Critical Art | 3% |
Offense (avg per battle)
| 0.1 | Drive Impacts | 0.2 |
|---|---|---|
| 1.2 | Drive Parries | 2.7 |
| 1.1 | Drive Reversals | 0.1 |
| 0.4 | Perfect Parries | 0.7 |
| 0.1 | Punish counters | 0.1 |
| 1.9 | Throws | 2.4 |
| 0.5 | Throw techs | 0.6 |
| 0 | Burnouts inflicted | 0 |
Taken (avg per battle)
| 0.2 | Drive Impacts taken | 0.1 |
|---|---|---|
| 0.1 | Punish counters taken | 0.1 |
| 2.2 | Throws taken | 2.4 |
| 0 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 5.5 | Cornering opponent (s) | 13.2 |
|---|---|---|
| 14.7 | Time cornered (s) | 8.9 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet. It builds up as both players get viewed over time.
Master
Diamond 5