Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

IInmortalz vs DaSloth0619

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
IInmortalz

#2523732555 Other Steam

Zangief

Zangief

LP 23190

Diamond 4

DaSloth0619

#1505389464 United States CrossPlatform

Akuma

Akuma

LP 22462

Diamond 3

Akuma

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

IInmortalz vs Akuma

No recorded games into Akuma.

DaSloth0619 vs Zangief

60% 3–2 over 5 games

Selected character all recorded games on the chosen character

Zangief Akuma
LP 23190 Current rating LP 22462
0 Games 100
0–0 Record 35–65
Win rate 35%
Current streak 1L
Clutch (deciders) 28%

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

IInmortalz DaSloth0619
0% Drive Rush (cancel) 49%
7% Drive Rush (parry) 1%
27% Overdrive arts 16%
15% Drive Impact 6%
22% Drive Guard 2%
0% Drive Reversal 0%
28% Other 26%

Super gauge spend share of SA meter spent by level

1% Super Art I 14%
14% Super Art II 5%
49% Super Art III 61%
36% Critical Art 20%

Offense (avg per battle)

1.4 Drive Impacts 0.6
4.4 Drive Parries 0.3
0 Drive Reversals 0
0.3 Perfect Parries 0.1
0.8 Punish counters 0.3
3.7 Throws 4.3
0.1 Throw techs 0.2
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.9 Drive Impacts taken 0.4
0.7 Punish counters taken 0.2
2.9 Throws taken 2
0 Burnouts suffered 0

Positioning (avg per battle)

3.9 Cornering opponent (s) 8.6
9.5 Time cornered (s) 7.6

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.