Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

水を飲む vs こぬ14

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
水を飲む

#1506082228 Other Steam

JP

JP

LP 21073

Diamond 2

こぬ14

#2148934528 Japan CrossPlatform

Unranked

Master

Dhalsim

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

こぬ14 vs JP

No recorded games into JP.

Selected character all recorded games on the chosen character

JP こぬ14
LP 21073 Current rating Unranked
100 Games 0
63–37 Record 0–0
63% Win rate
3W Current streak
57% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

水を飲む こぬ14
14% Drive Rush (cancel) 1%
4% Drive Rush (parry) 5%
30% Overdrive arts 35%
8% Drive Impact 2%
5% Drive Guard 8%
3% Drive Reversal 14%
34% Other 34%

Super gauge spend share of SA meter spent by level

48% Super Art I 53%
3% Super Art II 26%
25% Super Art III 17%
23% Critical Art 4%

Offense (avg per battle)

0.9 Drive Impacts 0.2
0.2 Drive Parries 0.9
0.4 Drive Reversals 1.5
0 Perfect Parries 0.1
0.6 Punish counters 0.1
4.3 Throws 3.1
1.1 Throw techs 0.5
0.1 Burnouts inflicted 0

Taken (avg per battle)

0.4 Drive Impacts taken 0.5
0.3 Punish counters taken 0.2
2.8 Throws taken 3.1
0 Burnouts suffered 0

Positioning (avg per battle)

5.5 Cornering opponent (s) 4
9.3 Time cornered (s) 10.8

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.