h_y_carp vs 水を飲む
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
This matchup
2 recorded matches between them
h_y_carp vs JP
No recorded games into JP.
水を飲む vs Mai
75% 6–2 over 8 games
Selected character all recorded games on the chosen character
| Mai | JP | |
|---|---|---|
| MR 1136 | Current rating | LP 21073 |
| 0 | Games | 100 |
| 0–0 | Record | 63–37 |
| — | Win rate | 63% |
| — | Current streak | 3W |
| — | Clutch (deciders) | 57% |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| h_y_carp | 水を飲む | |
|---|---|---|
| 0% | Drive Rush (cancel) | 14% |
| 3% | Drive Rush (parry) | 4% |
| 58% | Overdrive arts | 30% |
| 7% | Drive Impact | 8% |
| 7% | Drive Guard | 5% |
| 1% | Drive Reversal | 3% |
| 22% | Other | 34% |
Super gauge spend share of SA meter spent by level
| 96% | Super Art I | 48% |
|---|---|---|
| 0% | Super Art II | 3% |
| 1% | Super Art III | 25% |
| 3% | Critical Art | 23% |
Offense (avg per battle)
| 0.5 | Drive Impacts | 0.9 |
|---|---|---|
| 0.9 | Drive Parries | 0.2 |
| 0.1 | Drive Reversals | 0.4 |
| 0.1 | Perfect Parries | 0 |
| 0.2 | Punish counters | 0.6 |
| 3 | Throws | 4.3 |
| 0.2 | Throw techs | 1.1 |
| 0.1 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.4 | Drive Impacts taken | 0.4 |
|---|---|---|
| 0.2 | Punish counters taken | 0.3 |
| 2.1 | Throws taken | 2.8 |
| 0 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 11.2 | Cornering opponent (s) | 5.5 |
|---|---|---|
| 5.1 | Time cornered (s) | 9.3 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet. It builds up as both players get viewed over time.
Recorded matches h_y_carp's point of view
| When | h_y_carp | Score | 水を飲む | Result |
|---|---|---|---|---|
| 1mo ago |
Mai
|
1–2 |
JP
|
LOSS |
| 1mo ago |
Mai
|
0–2 |
JP
|
LOSS |
Master
Diamond 2