Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

かにかま vs Gako

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
かにかま

#1507689223 Japan Steam

Blanka

Blanka

LP 19361

Diamond 1

Gako

#1873264148 Other CrossPlatform

JP

JP

LP 19587

Diamond 1

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

かにかま vs JP

40% 2–3 over 5 games

Gako vs Blanka

No recorded games into Blanka.

Selected character all recorded games on the chosen character

Blanka JP
LP 19361 Current rating LP 19587
84 Games 0
34–50 Record 0–0
40% Win rate
2W Current streak
41% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

かにかま Gako
0% Drive Rush (cancel) 29%
0% Drive Rush (parry) 6%
51% Overdrive arts 20%
6% Drive Impact 3%
4% Drive Guard 12%
5% Drive Reversal 2%
34% Other 29%

Super gauge spend share of SA meter spent by level

63% Super Art I 15%
3% Super Art II 28%
24% Super Art III 34%
10% Critical Art 23%

Offense (avg per battle)

0.2 Drive Impacts 0.3
0.6 Drive Parries 1.9
0.4 Drive Reversals 0.2
0 Perfect Parries 0.4
0.2 Punish counters 0.2
3.9 Throws 2.3
0.4 Throw techs 0.7
0 Burnouts inflicted 0.1

Taken (avg per battle)

0.3 Drive Impacts taken 0.3
0.1 Punish counters taken 0.2
2.3 Throws taken 3.1
0 Burnouts suffered 0.1

Positioning (avg per battle)

3.7 Cornering opponent (s) 9.5
8.9 Time cornered (s) 10.1

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.