Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

JayHuman vs Freuds Mom

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
JayHuman

#1512704046 Canada Steam

Juri

Juri

LP 18945

Platinum 5

Freuds Mom

#1677503766 United States Steam

Ken

Ken

MR 1677

Master

Ken

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

JayHuman vs Ken

28% 2–5 over 7 games

Freuds Mom vs Juri

No recorded games into Juri.

Selected character all recorded games on the chosen character

Juri Ken
LP 18945 Current rating MR 1677
2 Games 0
1–1 Record 0–0
50% Win rate
1W Current streak
50% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

JayHuman Freuds Mom
29% Drive Rush (cancel) 41%
8% Drive Rush (parry) 6%
17% Overdrive arts 12%
3% Drive Impact 2%
14% Drive Guard 12%
5% Drive Reversal 0%
24% Other 26%

Super gauge spend share of SA meter spent by level

28% Super Art I 22%
41% Super Art II 11%
21% Super Art III 49%
10% Critical Art 18%

Offense (avg per battle)

0.3 Drive Impacts 0.3
1.7 Drive Parries 2.2
0.7 Drive Reversals 0.1
0.3 Perfect Parries 0.5
0.2 Punish counters 0.2
2.6 Throws 2.8
0.2 Throw techs 0.6
0.1 Burnouts inflicted 0

Taken (avg per battle)

0.2 Drive Impacts taken 0.5
0.2 Punish counters taken 0.3
2.3 Throws taken 2.7
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

6.6 Cornering opponent (s) 11.2
8.7 Time cornered (s) 8.5

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.