Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

emosora vs mindfreak

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
emosora

#2112409178 Japan CrossPlatform

Ryu

Ryu

MR 1414

Master

mindfreak

#1512921606 Japan Steam

Lily

Lily

MR 1920

Master

Ryu

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

emosora vs Lily

No recorded games into Lily.

mindfreak vs Ryu

100% 4–0 over 4 games

Selected character all recorded games on the chosen character

Ryu Lily
MR 1414 Current rating MR 1920
0 Games 60
0–0 Record 35–25
Win rate 58%
Current streak 1W
Clutch (deciders) 61%

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

emosora mindfreak
19% Drive Rush (cancel) 26%
4% Drive Rush (parry) 5%
44% Overdrive arts 26%
1% Drive Impact 4%
9% Drive Guard 13%
0% Drive Reversal 2%
22% Other 23%

Super gauge spend share of SA meter spent by level

62% Super Art I 20%
6% Super Art II 23%
22% Super Art III 38%
10% Critical Art 18%

Offense (avg per battle)

0.1 Drive Impacts 0.4
1.5 Drive Parries 1.9
0 Drive Reversals 0.3
0.2 Perfect Parries 0.4
0 Punish counters 0.3
1.3 Throws 2.1
0.5 Throw techs 0.6
0 Burnouts inflicted 0.1

Taken (avg per battle)

0.3 Drive Impacts taken 0.4
0.2 Punish counters taken 0.2
2.1 Throws taken 2.1
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

6.7 Cornering opponent (s) 9.6
11.4 Time cornered (s) 10.1

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.