ToXin QV vs deprived shrimp
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
#1515755313
#2474107034
This matchup
No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.
ToXin QV vs Ryu
50% 3–3 over 6 games
deprived shrimp vs Dee Jay
No recorded games into Dee Jay.
Selected character all recorded games on the chosen character
| Dee Jay | Ryu | |
|---|---|---|
| MR 1566 | Current rating | MR 1721 |
| 45 | Games | 0 |
| 28–17 | Record | 0–0 |
| 62% | Win rate | — |
| 1L | Current streak | — |
| 64% | Clutch (deciders) | — |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| ToXin QV | deprived shrimp | |
|---|---|---|
| 22% | Drive Rush (cancel) | 29% |
| 7% | Drive Rush (parry) | 7% |
| 24% | Overdrive arts | 17% |
| 3% | Drive Impact | 4% |
| 13% | Drive Guard | 13% |
| 0% | Drive Reversal | 0% |
| 30% | Other | 30% |
Super gauge spend share of SA meter spent by level
| 22% | Super Art I | 11% |
|---|---|---|
| 44% | Super Art II | 11% |
| 19% | Super Art III | 68% |
| 14% | Critical Art | 9% |
Offense (avg per battle)
| 0.4 | Drive Impacts | 0.4 |
|---|---|---|
| 1.7 | Drive Parries | 1.7 |
| 0 | Drive Reversals | 0 |
| 0.4 | Perfect Parries | 0.3 |
| 0.1 | Punish counters | 0.3 |
| 2.1 | Throws | 2.1 |
| 0.3 | Throw techs | 0.6 |
| 0.1 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.1 | Drive Impacts taken | 0.4 |
|---|---|---|
| 0.1 | Punish counters taken | 0.3 |
| 2 | Throws taken | 1.9 |
| 0.1 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 8.5 | Cornering opponent (s) | 7.3 |
|---|---|---|
| 11.1 | Time cornered (s) | 8 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet. It builds up as both players get viewed over time.
Master