Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

FUBUKI vs ray46

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
FUBUKI

#1518121278 Other Steam

Ryu

Ryu

MR 1670

Master

ray46

#4236347114 Japan Steam

Rashid

Rashid

MR 2107

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

FUBUKI vs Rashid

100% 2–0 over 2 games

ray46 vs Ryu

45% 18–22 over 40 games

Selected character all recorded games on the chosen character

Ryu Rashid
MR 1670 Current rating MR 2107
61 Games 614
34–27 Record 316–298
55% Win rate 51%
3L Current streak 2L
55% Clutch (deciders) 55%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

FUBUKI ray46
36% Drive Rush (cancel) 30%
2% Drive Rush (parry) 8%
21% Overdrive arts 21%
3% Drive Impact 2%
10% Drive Guard 15%
4% Drive Reversal 1%
25% Other 22%

Super gauge spend share of SA meter spent by level

38% Super Art I 14%
19% Super Art II 79%
30% Super Art III 4%
14% Critical Art 4%

Offense (avg per battle)

0.4 Drive Impacts 0.2
2.3 Drive Parries 2.4
0.5 Drive Reversals 0.2
0.5 Perfect Parries 1.1
0.3 Punish counters 0.2
0.9 Throws 3
0.1 Throw techs 0.2
0 Burnouts inflicted 0

Taken (avg per battle)

0.1 Drive Impacts taken 0.2
0.1 Punish counters taken 0.2
2 Throws taken 2
0 Burnouts suffered 0

Positioning (avg per battle)

6.7 Cornering opponent (s) 13.2
13.3 Time cornered (s) 11.3

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.