Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Tattoons vs DT21

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Tattoons

#3269074679 United States CrossPlatform

Dhalsim

Dhalsim

MR 1460

Master

DT21

#1521127784 United States Steam

Cammy

Cammy

LP 19038

Diamond 1

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Tattoons vs Cammy

100% 2–0 over 2 games

DT21 vs Dhalsim

0% 0–1 over 1 games

Selected character all recorded games on the chosen character

Dhalsim Cammy
MR 1460 Current rating LP 19038
7 Games 38
4–3 Record 16–22
57% Win rate 42%
1L Current streak 3W
66% Clutch (deciders) 56%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Tattoons DT21
57% Drive Rush (cancel) 33%
0% Drive Rush (parry) 1%
11% Overdrive arts 23%
6% Drive Impact 6%
3% Drive Guard 6%
3% Drive Reversal 0%
20% Other 30%

Super gauge spend share of SA meter spent by level

22% Super Art I 34%
28% Super Art II 2%
30% Super Art III 40%
20% Critical Art 23%

Offense (avg per battle)

0.4 Drive Impacts 0.4
0.5 Drive Parries 1.6
0.3 Drive Reversals 0.1
0.1 Perfect Parries 0.2
0.3 Punish counters 0.3
1.9 Throws 2.4
0.1 Throw techs 0.5
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.9 Drive Impacts taken 0.8
0.6 Punish counters taken 0.4
2.3 Throws taken 2.5
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

7.2 Cornering opponent (s) 8.8
6.5 Time cornered (s) 6.7

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.