taiyaki vs JACKET
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
This matchup
2
–
0
2 recorded matches between them
JACKET vs Akuma
No recorded games into Akuma.
Selected character all recorded games on the chosen character
| Akuma | JACKET | |
|---|---|---|
| LP 24591 | Current rating | LP 24271 |
| 5 | Games | 0 |
| 0–5 | Record | 0–0 |
| 0% | Win rate | — |
| 5L | Current streak | — |
| 0% | Clutch (deciders) | — |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage — overall, all characters
A player-wide snapshot of recent form across every character — not per-character, and not a lifetime stat. The game exposes no individual-move data, so this Drive / super-gauge spend and the per-battle averages below are the full picture available.
Drive gauge spend share of Drive meter used on each option
| taiyaki | JACKET | |
|---|---|---|
| 37% | Drive Rush (cancel) | 4% |
| 7% | Drive Rush (parry) | 12% |
| 10% | Overdrive arts | 31% |
| 3% | Drive Impact | 8% |
| 16% | Drive Guard | 15% |
| 2% | Drive Reversal | 0% |
| 26% | Other | 30% |
Super gauge spend share of SA meter spent by level
| 47% | Super Art I | 28% |
|---|---|---|
| 6% | Super Art II | 31% |
| 36% | Super Art III | 26% |
| 11% | Critical Art | 15% |
Offense (avg per battle)
| 0.4 | Drive Impacts | 0.6 |
|---|---|---|
| 2.7 | Drive Parries | 0.4 |
| 0.2 | Drive Reversals | 0 |
| 0.6 | Perfect Parries | 0 |
| 0.3 | Punish counters | 0.3 |
| 1.5 | Throws | 2.6 |
| 0.7 | Throw techs | 0.4 |
| 0.2 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.2 | Drive Impacts taken | 0.3 |
|---|---|---|
| 0.1 | Punish counters taken | 0.1 |
| 2.6 | Throws taken | 2.6 |
| 0.1 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 11.8 | Cornering opponent (s) | 8.1 |
|---|---|---|
| 5.9 | Time cornered (s) | 10.6 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Recorded matches taiyaki's point of view
| When | taiyaki | Score | JACKET | Result |
|---|---|---|---|---|
| 19d ago |
Edmond Honda
|
2–1 |
A.K.I.
|
WIN |
| 19d ago |
Edmond Honda
|
2–0 |
A.K.I.
|
WIN |
Diamond 5
Edmond Honda
60
M. Bison
35
A.K.I.