Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

chacon503 vs 马上发财啦

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
chacon503

#1531106436 El Salvador Steam

Luke

Luke

MR 1665

Master

马上发财啦

#1690688956 China Steam

Unranked

Master

Luke
Mai

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

马上发财啦 vs Luke

No recorded games into Luke.

Selected character all recorded games on the chosen character

Luke 马上发财啦
MR 1665 Current rating Unranked
96 Games 0
53–43 Record 0–0
55% Win rate
4W Current streak
53% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

chacon503 马上发财啦
53% Drive Rush (cancel) 26%
0% Drive Rush (parry) 6%
15% Overdrive arts 27%
1% Drive Impact 3%
9% Drive Guard 9%
0% Drive Reversal 0%
22% Other 29%

Super gauge spend share of SA meter spent by level

27% Super Art I 77%
20% Super Art II 9%
36% Super Art III 10%
17% Critical Art 4%

Offense (avg per battle)

0.3 Drive Impacts 0.3
2.5 Drive Parries 1.1
0 Drive Reversals 0
0.3 Perfect Parries 0
0.1 Punish counters 0.2
2.2 Throws 1.6
0.3 Throw techs 0.1
0.2 Burnouts inflicted 0.1

Taken (avg per battle)

0.6 Drive Impacts taken 0.3
0.3 Punish counters taken 0.2
2.8 Throws taken 1.9
0.2 Burnouts suffered 0.1

Positioning (avg per battle)

12.7 Cornering opponent (s) 9.9
8.6 Time cornered (s) 12.7

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.