Volugiss vs Kobayan Fake
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
#1538526704
#1736845631
This matchup
No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.
Volugiss vs Zangief
33% 1–2 over 3 games
Kobayan Fake vs Cammy
No recorded games into Cammy.
Selected character all recorded games on the chosen character
| Cammy | Zangief | |
|---|---|---|
| MR 1317 | Current rating | MR 1763 |
| 100 | Games | 0 |
| 48–52 | Record | 0–0 |
| 48% | Win rate | — |
| 2L | Current streak | — |
| 54% | Clutch (deciders) | — |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| Volugiss | Kobayan Fake | |
|---|---|---|
| 46% | Drive Rush (cancel) | 28% |
| 3% | Drive Rush (parry) | 11% |
| 7% | Overdrive arts | 15% |
| 5% | Drive Impact | 2% |
| 4% | Drive Guard | 17% |
| 0% | Drive Reversal | 4% |
| 35% | Other | 22% |
Super gauge spend share of SA meter spent by level
| 53% | Super Art I | 22% |
|---|---|---|
| 4% | Super Art II | 36% |
| 23% | Super Art III | 31% |
| 21% | Critical Art | 10% |
Offense (avg per battle)
| 0.7 | Drive Impacts | 0.3 |
|---|---|---|
| 0.3 | Drive Parries | 2 |
| 0 | Drive Reversals | 0.5 |
| 0 | Perfect Parries | 0.4 |
| 0.6 | Punish counters | 0.2 |
| 2 | Throws | 2.5 |
| 0.5 | Throw techs | 0.6 |
| 0 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.4 | Drive Impacts taken | 0.1 |
|---|---|---|
| 0.2 | Punish counters taken | 0.1 |
| 2.3 | Throws taken | 1.9 |
| 0.1 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 8.1 | Cornering opponent (s) | 5.3 |
|---|---|---|
| 8.3 | Time cornered (s) | 10.8 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet. It builds up as both players get viewed over time.
Master