Amazigh Legend vs THEKNOCK
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
#2150712482
#1546474665
This matchup
No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.
Amazigh Legend vs Akuma
No recorded games into Akuma.
THEKNOCK vs Akuma
100% 2–0 over 2 games
Selected character all recorded games on the chosen character
| Akuma | Akuma | |
|---|---|---|
| MR 1557 | Current rating | MR 1849 |
| 0 | Games | 54 |
| 0–0 | Record | 46–8 |
| — | Win rate | 85% |
| — | Current streak | 3W |
| — | Clutch (deciders) | 73% |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| Amazigh Legend | THEKNOCK | |
|---|---|---|
| 33% | Drive Rush (cancel) | 42% |
| 8% | Drive Rush (parry) | 5% |
| 19% | Overdrive arts | 14% |
| 5% | Drive Impact | 1% |
| 14% | Drive Guard | 12% |
| 1% | Drive Reversal | 1% |
| 20% | Other | 25% |
Super gauge spend share of SA meter spent by level
| 44% | Super Art I | 32% |
|---|---|---|
| 13% | Super Art II | 17% |
| 37% | Super Art III | 42% |
| 6% | Critical Art | 9% |
Offense (avg per battle)
| 0.5 | Drive Impacts | 0.1 |
|---|---|---|
| 2 | Drive Parries | 2.4 |
| 0.1 | Drive Reversals | 0.2 |
| 0.4 | Perfect Parries | 0.7 |
| 0.4 | Punish counters | 0.1 |
| 1.9 | Throws | 1.5 |
| 0.2 | Throw techs | 0.3 |
| 0.1 | Burnouts inflicted | 0 |
Taken (avg per battle)
| 0.5 | Drive Impacts taken | 0.2 |
|---|---|---|
| 0.4 | Punish counters taken | 0.1 |
| 2 | Throws taken | 1.5 |
| 0.1 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 9.7 | Cornering opponent (s) | 12.6 |
|---|---|---|
| 10.7 | Time cornered (s) | 7.7 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet. It builds up as both players get viewed over time.
Master