Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

SaSaKaMa vs VOY@GER

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
SaSaKaMa

#1549920016 Other CrossPlatform

Cammy

Cammy

MR 1456

Master

VOY@GER

#1884665455 Japan Steam

Jamie

Jamie

MR 1556

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

SaSaKaMa vs Jamie

46% 6–7 over 13 games

VOY@GER vs Cammy

No recorded games into Cammy.

Selected character all recorded games on the chosen character

Cammy Jamie
MR 1456 Current rating MR 1556
98 Games 0
47–51 Record 0–0
47% Win rate
2L Current streak
52% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

SaSaKaMa VOY@GER
41% Drive Rush (cancel) 44%
4% Drive Rush (parry) 6%
5% Overdrive arts 10%
5% Drive Impact 1%
12% Drive Guard 14%
9% Drive Reversal 1%
24% Other 23%

Super gauge spend share of SA meter spent by level

24% Super Art I 37%
11% Super Art II 2%
44% Super Art III 49%
21% Critical Art 12%

Offense (avg per battle)

0.3 Drive Impacts 0.1
2 Drive Parries 2.7
1.1 Drive Reversals 0.2
0.6 Perfect Parries 1
0.2 Punish counters 0.1
3.2 Throws 1.7
0.6 Throw techs 0.9
0.2 Burnouts inflicted 0

Taken (avg per battle)

0.3 Drive Impacts taken 0.1
0.2 Punish counters taken 0.1
2.8 Throws taken 2.1
0 Burnouts suffered 0

Positioning (avg per battle)

12.1 Cornering opponent (s) 15.6
8 Time cornered (s) 8

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.