Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

こーすー vs SaSaKaMa

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
こーすー

#2281441429 Japan Steam

Ingrid

Ingrid

MR 1501

Master

SaSaKaMa

#1549920016 Other CrossPlatform

Cammy

Cammy

MR 1456

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

こーすー vs Cammy

No recorded games into Cammy.

SaSaKaMa vs Ingrid

39% 19–29 over 48 games

Selected character all recorded games on the chosen character

Ingrid Cammy
MR 1501 Current rating MR 1456
0 Games 98
0–0 Record 47–51
Win rate 47%
Current streak 2L
Clutch (deciders) 52%

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

こーすー SaSaKaMa
32% Drive Rush (cancel) 41%
2% Drive Rush (parry) 4%
36% Overdrive arts 5%
1% Drive Impact 5%
8% Drive Guard 12%
0% Drive Reversal 9%
21% Other 24%

Super gauge spend share of SA meter spent by level

38% Super Art I 24%
5% Super Art II 11%
38% Super Art III 44%
19% Critical Art 21%

Offense (avg per battle)

0.1 Drive Impacts 0.3
1.9 Drive Parries 2
0 Drive Reversals 1.1
0.4 Perfect Parries 0.6
0 Punish counters 0.2
2.4 Throws 3.2
0.3 Throw techs 0.6
0 Burnouts inflicted 0.2

Taken (avg per battle)

0.4 Drive Impacts taken 0.3
0.3 Punish counters taken 0.2
1.9 Throws taken 2.8
0.2 Burnouts suffered 0

Positioning (avg per battle)

5.1 Cornering opponent (s) 12.1
15.3 Time cornered (s) 8

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.