Takeshi Sendo vs fubushoes
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
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#1551542512
This matchup
No recorded matches between these two yet — the source battlelog is shallow, so direct history only appears if we captured a game while they faced each other. The shared-opponent record below is the reliable comparison.
Takeshi Sendo vs Sagat
40% 2–3 over 5 games
fubushoes vs M. Bison
66% 2–1 over 3 games
Selected character all recorded games on the chosen character
| M. Bison | Sagat | |
|---|---|---|
| MR 1499 | Current rating | MR 1366 |
| 1 | Games | 100 |
| 0–1 | Record | 55–45 |
| 0% | Win rate | 55% |
| 1L | Current streak | 1W |
| 0% | Clutch (deciders) | 54% |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| Takeshi Sendo | fubushoes | |
|---|---|---|
| 28% | Drive Rush (cancel) | 33% |
| 10% | Drive Rush (parry) | 6% |
| 12% | Overdrive arts | 12% |
| 7% | Drive Impact | 4% |
| 18% | Drive Guard | 9% |
| 1% | Drive Reversal | 5% |
| 24% | Other | 31% |
Super gauge spend share of SA meter spent by level
| 26% | Super Art I | 11% |
|---|---|---|
| 44% | Super Art II | 3% |
| 24% | Super Art III | 71% |
| 6% | Critical Art | 14% |
Offense (avg per battle)
| 0.9 | Drive Impacts | 0.4 |
|---|---|---|
| 2.9 | Drive Parries | 1.2 |
| 0.1 | Drive Reversals | 0.6 |
| 0.9 | Perfect Parries | 0.3 |
| 0.5 | Punish counters | 0.3 |
| 2 | Throws | 1.6 |
| 0.5 | Throw techs | 0.5 |
| 0.1 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.4 | Drive Impacts taken | 0.6 |
|---|---|---|
| 0.3 | Punish counters taken | 0.4 |
| 2.6 | Throws taken | 2 |
| 0 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 9.6 | Cornering opponent (s) | 11.5 |
|---|---|---|
| 7.9 | Time cornered (s) | 9.4 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Master