Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

fubushoes vs 6IXSTRING

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
fubushoes

#1551542512 Philippines CrossPlatform

Sagat

Sagat

MR 1366

Master

6IXSTRING

#1957543092 United States Steam

Alex

Alex

LP 17375

Platinum 4

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

fubushoes vs Alex

40% 2–3 over 5 games

6IXSTRING vs Sagat

No recorded games into Sagat.

Selected character all recorded games on the chosen character

Sagat Alex
MR 1366 Current rating LP 17375
100 Games 0
55–45 Record 0–0
55% Win rate
1W Current streak
54% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

fubushoes 6IXSTRING
33% Drive Rush (cancel) 49%
6% Drive Rush (parry) 1%
12% Overdrive arts 13%
4% Drive Impact 11%
9% Drive Guard 3%
5% Drive Reversal 0%
31% Other 23%

Super gauge spend share of SA meter spent by level

11% Super Art I 19%
3% Super Art II 38%
71% Super Art III 29%
14% Critical Art 13%

Offense (avg per battle)

0.4 Drive Impacts 1
1.2 Drive Parries 0.5
0.6 Drive Reversals 0
0.3 Perfect Parries 0
0.3 Punish counters 0.7
1.6 Throws 2.9
0.5 Throw techs 0.1
0.1 Burnouts inflicted 0

Taken (avg per battle)

0.6 Drive Impacts taken 0.6
0.4 Punish counters taken 0.4
2 Throws taken 1.7
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

11.5 Cornering opponent (s) 7.5
9.4 Time cornered (s) 6.1

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.