EmoShodo vs Fonchin
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
This matchup
No recorded matches between these two yet — the source battlelog is shallow, so direct history only appears if we captured a game while they faced each other. The shared-opponent record below is the reliable comparison.
EmoShodo vs A.K.I.
66% 2–1 over 3 games
Fonchin vs Ed
No recorded games into Ed.
Selected character all recorded games on the chosen character
| Ed | A.K.I. | |
|---|---|---|
| LP 19689 | Current rating | LP 18960 |
| 36 | Games | 0 |
| 18–18 | Record | 0–0 |
| 50% | Win rate | — |
| 1L | Current streak | — |
| 54% | Clutch (deciders) | — |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| EmoShodo | Fonchin | |
|---|---|---|
| 28% | Drive Rush (cancel) | 40% |
| 2% | Drive Rush (parry) | 6% |
| 22% | Overdrive arts | 10% |
| 9% | Drive Impact | 2% |
| 6% | Drive Guard | 14% |
| 1% | Drive Reversal | 0% |
| 32% | Other | 29% |
Super gauge spend share of SA meter spent by level
| 45% | Super Art I | 3% |
|---|---|---|
| 28% | Super Art II | 6% |
| 16% | Super Art III | 74% |
| 11% | Critical Art | 18% |
Offense (avg per battle)
| 1 | Drive Impacts | 0.4 |
|---|---|---|
| 1.5 | Drive Parries | 3.5 |
| 0.1 | Drive Reversals | 0 |
| 0.3 | Perfect Parries | 0.4 |
| 0.6 | Punish counters | 0.3 |
| 3.4 | Throws | 1.5 |
| 0.4 | Throw techs | 0.4 |
| 0 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.8 | Drive Impacts taken | 0.5 |
|---|---|---|
| 0.5 | Punish counters taken | 0.3 |
| 2.6 | Throws taken | 2.5 |
| 0.1 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 4.6 | Cornering opponent (s) | 8.9 |
|---|---|---|
| 8.2 | Time cornered (s) | 7.4 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Diamond 1
Platinum 5