Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

A100KDILF vs ObscureGraphix

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
A100KDILF

#1555716475 United States Steam

Cammy

Cammy

MR 1500

Master

ObscureGraphix

#1800064861 United States CrossPlatform

Sagat

Sagat

LP 24073

Diamond 5

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

A100KDILF vs Sagat

41% 7–10 over 17 games

ObscureGraphix vs Cammy

No recorded games into Cammy.

Selected character all recorded games on the chosen character

Cammy Sagat
MR 1500 Current rating LP 24073
0 Games 0
0–0 Record 0–0
Win rate
Current streak
Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

A100KDILF ObscureGraphix
38% Drive Rush (cancel) 5%
4% Drive Rush (parry) 7%
6% Overdrive arts 28%
6% Drive Impact 8%
5% Drive Guard 12%
1% Drive Reversal 9%
42% Other 33%

Super gauge spend share of SA meter spent by level

44% Super Art I 48%
7% Super Art II 34%
35% Super Art III 9%
15% Critical Art 9%

Offense (avg per battle)

0.5 Drive Impacts 0.4
0.2 Drive Parries 1.4
0.1 Drive Reversals 0.9
0 Perfect Parries 0.1
0.3 Punish counters 0.2
2.9 Throws 2.5
0.6 Throw techs 0.4
0 Burnouts inflicted 0

Taken (avg per battle)

0.3 Drive Impacts taken 1
0.2 Punish counters taken 0.8
2.5 Throws taken 1.9
0 Burnouts suffered 0

Positioning (avg per battle)

6.9 Cornering opponent (s) 6.4
7.2 Time cornered (s) 6.7

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.