Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

rano vs もかっぺ

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
rano

#1556798889 Japan Steam

JP

JP

MR 1479

Master

もかっぺ

#1980808582 Japan CrossPlatform

Juri

Juri

MR 1296

Master

Juri

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

rano vs Juri

46% 7–8 over 15 games

もかっぺ vs JP

No recorded games into JP.

Selected character all recorded games on the chosen character

JP Juri
MR 1479 Current rating MR 1296
1 Games 0
0–1 Record 0–0
0% Win rate
1L Current streak
0% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

rano もかっぺ
44% Drive Rush (cancel) 40%
6% Drive Rush (parry) 2%
19% Overdrive arts 11%
1% Drive Impact 2%
10% Drive Guard 5%
0% Drive Reversal 2%
19% Other 37%

Super gauge spend share of SA meter spent by level

44% Super Art I 43%
12% Super Art II 0%
35% Super Art III 45%
9% Critical Art 12%

Offense (avg per battle)

0.2 Drive Impacts 0.3
1.7 Drive Parries 0.7
0 Drive Reversals 0.3
0.5 Perfect Parries 0.2
0.1 Punish counters 0.1
1.8 Throws 2.1
0.3 Throw techs 0.4
0 Burnouts inflicted 0.1

Taken (avg per battle)

0.3 Drive Impacts taken 0.6
0.2 Punish counters taken 0.3
2 Throws taken 2.6
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

12.5 Cornering opponent (s) 9.6
6.7 Time cornered (s) 8

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.